#include "ntw.h"
Go to the source code of this file.
Functions | |
ntwWidget * | ntw_cached_image_new_from_file (char *filename) |
Create cached image buffer. |
The cached_image is an abstract widget which is used to create other widgets. For a cached_image, the image data is cached on disk on the client AND server side, so creating many of the same image from a buffer is much faster than sending the data over the network each time. It's also the most memory-efficient way on the server side to build images.
Note that the client handles cached images exactly like an image_buffer. The only difference is that the server does not store the image in memory.
The cached_image and image_buffer are the only way to include an image in a list or tree model.
If you're not interested in persistence, use cached_image rather than image_buffer for images.
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Create cached image buffer.
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